Bullet.AddPattern Method
Namespace: SpaceUsurper
Overloads
| Overload | Description | 
|---|---|
| AddPattern(DataPath<PatternData>, Single, MirrorMode, Single, Int32, Player) | 
Namespace: SpaceUsurper
| Overload | Description | 
|---|---|
| AddPattern(DataPath<PatternData>, Single, MirrorMode, Single, Int32, Player) | 
pathanglemirrorModesizeMultiplierleveltargetPlayer