Bullet.AddPattern Method
Namespace: SpaceUsurper
Overloads
Overload | Description |
---|---|
AddPattern(DataPath<PatternData>, Single, MirrorMode, Single, Int32, Player) |
Namespace: SpaceUsurper
Overload | Description |
---|---|
AddPattern(DataPath<PatternData>, Single, MirrorMode, Single, Int32, Player) |
path
angle
mirrorMode
sizeMultiplier
level
targetPlayer