Bullet.AddPattern Method
Namespace: SpaceUsurper
Overloads
| Overload | Description |
|---|---|
| AddPattern(DataPath<PatternData>, Single, MirrorMode, Single, Int32, Player) |
Namespace: SpaceUsurper
| Overload | Description |
|---|---|
| AddPattern(DataPath<PatternData>, Single, MirrorMode, Single, Int32, Player) |
pathanglemirrorModesizeMultiplierleveltargetPlayer