BulletPattern.AddBullet Method
Namespace: SpaceUsurper
Overloads
| Overload | Description |
|---|---|
| AddBullet(Vector2, DataPath<BulletData>, Single, Single, Single, Int32, Int32, Int32, Vector2, Player) |
Namespace: SpaceUsurper
| Overload | Description |
|---|---|
| AddBullet(Vector2, DataPath<BulletData>, Single, Single, Single, Int32, Int32, Int32, Vector2, Player) |
pospathanglesizeMultipliersimulateTimelevelparallelNumfanNumaddImpulseVelocitytargetPlayer