BulletPattern.AddBullet Method
Namespace: SpaceUsurper
Overloads
Overload | Description |
---|---|
AddBullet(Vector2, DataPath<BulletData>, Single, Single, Single, Int32, Int32, Int32, Vector2, Player) |
Namespace: SpaceUsurper
Overload | Description |
---|---|
AddBullet(Vector2, DataPath<BulletData>, Single, Single, Single, Int32, Int32, Int32, Vector2, Player) |
pos
path
angle
sizeMultiplier
simulateTime
level
parallelNum
fanNum
addImpulseVelocity
targetPlayer