GameStage.SpawnUnit Method
Namespace: SpaceUsurper
Overloads
| Overload | Description | 
|---|---|
| SpawnUnit(String, Vector2, Vector2, Direction, Player) | |
| SpawnUnit(DataPath<UnitData>, Vector2, Vector2, Direction, Player) | 
Namespace: SpaceUsurper
| Overload | Description | 
|---|---|
| SpawnUnit(String, Vector2, Vector2, Direction, Player) | |
| SpawnUnit(DataPath<UnitData>, Vector2, Vector2, Direction, Player) | 
nameposforcefacingDirtargetPlayerpathposforcefacingDirtargetPlayer