PixelGroup.AddPattern Method
Namespace: SpaceUsurper
Overloads
| Overload | Description |
|---|---|
| AddPattern(DataPath<PatternData>, Vector2, Single, Boolean, Boolean, Single, Int32, Int32, DataPath<StatusEffectData>[], Int32[], Boolean, Boolean, Player) |
Namespace: SpaceUsurper
| Overload | Description |
|---|---|
| AddPattern(DataPath<PatternData>, Vector2, Single, Boolean, Boolean, Single, Int32, Int32, DataPath<StatusEffectData>[], Int32[], Boolean, Boolean, Player) |
pathposanglemirrorPatternRotationmirrorBulletAnglessizeMultiplierloopNumlevelstatusPathsstatusIndicesshouldReactdontReplacetargetPlayer