SongLayerData Resource
Namespace: SpaceUsurper
Inheritance: Object → HotloadedData → SongLayerData
Note
This resource type supports #include, so it can inherit properties
from other resources of the same type.
Properties
| Name | Description | 
|---|---|
| #include | (Inherited from HotloadedData<SongLayerData>) | 
| highpass | |
| lowpass | |
| precacheTextures | (Inherited from HotloadedData<SongLayerData>) | 
| segments | |
| volume | 
Script Parameters
Note
These parameters are available for you to use while writing scripts inside of a resource of this type.
| Name | Description | 
|---|---|
| beatsPerBar | Type: Int32 | 
| beatsPerMinute | Type: Single | 
| dt | Type: Single | 
| layer | Type: SongLayer | 
| player | Type: DummyPlayer | 
| rand | Type: Rand | 
| song | Type: Song | 
| stage | Type: Stage | 
| this | Type: SongLayer | 
| betweenForms | Alias of !isMenuStage && (stage.GetUnit('boss')?.CurrentCore == null | 
| highpass | Alias of layer.HighPass Type: Single | 
| isMenuStage | Alias of stage.IsMenuStage Type: Boolean | 
| lowpass | Alias of layer.LowPass Type: Single | 
| volume | Alias of layer.Volume Type: Single |