StageMenuData Resource
Namespace: SpaceUsurper
Loaded from the same file as StageData, but different properties are read.
Inheritance: Object → HotloadedData → StageMenuData
Note
This resource type supports #include, so it can inherit properties
from other resources of the same type.
Properties
| Name | Description | 
|---|---|
| #include | (Inherited from HotloadedData<StageMenuData>) | 
| autoAssignMedalMultiplier | |
| autoAssignMedals | Only valid for speedruns. Generate gold / silver / bronze medal times by adding up the medals times for each stage, multiplying by , and rounding to the next 10 seconds. | 
| continueWithStage | |
| description | |
| enableBulletArchetypes | If true, use ECS-based bullets where possible. | 
| gameMode | |
| loadingTips | |
| medals | |
| menuCore | |
| overrideDirectories | |
| overrideProgressSegments | |
| playerModes | |
| precacheTextures | (Inherited from HotloadedData<StageMenuData>) | 
| song | |
| speedrun | |
| subtitle | |
| title | |
| version |