UnitShaderData Resource
Namespace: SpaceUsurper
Inheritance: Object → HotloadedData → UnitShaderData
Note
This resource type supports #include, so it can inherit properties
from other resources of the same type.
Properties
| Name | Description | 
|---|---|
| #include | (Inherited from HotloadedData<UnitShaderData>) | 
| depthX | |
| depthY | |
| freqX | |
| freqY | |
| intensity | |
| precacheTextures | (Inherited from HotloadedData<UnitShaderData>) | 
| speedX | |
| speedY | |
| texturePath | |
| timeFactor | |
| timeFactor2 | |
| timeFactor3 |