UnitStatusEffect.AddBullet Method
Namespace: SpaceUsurper
Overloads
| Overload | Description | 
|---|---|
| AddBullet(DataPath<BulletData>, Vector2, Single, Vector2, Boolean, Single, Single, Int32, Player) | 
Namespace: SpaceUsurper
| Overload | Description | 
|---|---|
| AddBullet(DataPath<BulletData>, Vector2, Single, Vector2, Boolean, Single, Single, Int32, Player) | 
pathposangleaddVelocitymirrorBulletAnglessizeMultiplieropacityMultiplierleveltargetPlayer