Cross(IntVector2D other) | Chunks.Geometry.IntVector2D | |
Dot(IntVector2D other) | Chunks.Geometry.IntVector2D | |
Equals(IntVector2D other) | Chunks.Geometry.IntVector2D | |
Equals(object obj) | Chunks.Geometry.IntVector2D | |
GetHashCode() | Chunks.Geometry.IntVector2D | |
IntVector2D(int x, int y) | Chunks.Geometry.IntVector2D | |
LengthSquared | Chunks.Geometry.IntVector2D | |
Max(IntVector2D a, IntVector2D b) | Chunks.Geometry.IntVector2D | static |
Min(IntVector2D a, IntVector2D b) | Chunks.Geometry.IntVector2D | static |
One | Chunks.Geometry.IntVector2D | static |
operator IntVector2D(Vector2D vec) | Chunks.Geometry.IntVector2D | explicitstatic |
operator!=(IntVector2D a, IntVector2D b) | Chunks.Geometry.IntVector2D | static |
operator*(IntVector2D a, IntVector2D b) | Chunks.Geometry.IntVector2D | static |
operator*(IntVector2D vec, int scalar) | Chunks.Geometry.IntVector2D | static |
operator*(int scalar, IntVector2D vec) | Chunks.Geometry.IntVector2D | static |
operator*(IntVector2D vec, float scalar) | Chunks.Geometry.IntVector2D | static |
operator*(float scalar, IntVector2D vec) | Chunks.Geometry.IntVector2D | static |
operator+(IntVector2D a, IntVector2D b) | Chunks.Geometry.IntVector2D | static |
operator-(IntVector2D a) | Chunks.Geometry.IntVector2D | static |
operator-(IntVector2D a, IntVector2D b) | Chunks.Geometry.IntVector2D | static |
operator/(IntVector2D vec, int denom) | Chunks.Geometry.IntVector2D | static |
operator/(IntVector2D vec, float denom) | Chunks.Geometry.IntVector2D | static |
operator<<(IntVector2D vec, int shift) | Chunks.Geometry.IntVector2D | static |
operator==(IntVector2D a, IntVector2D b) | Chunks.Geometry.IntVector2D | static |
operator>>(IntVector2D vec, int shift) | Chunks.Geometry.IntVector2D | static |
this[int index] | Chunks.Geometry.IntVector2D | |
ToString() | Chunks.Geometry.IntVector2D | |
UnitX | Chunks.Geometry.IntVector2D | static |
UnitY | Chunks.Geometry.IntVector2D | static |
X | Chunks.Geometry.IntVector2D | |
Y | Chunks.Geometry.IntVector2D | |
Zero | Chunks.Geometry.IntVector2D | static |