Player.Damage Method
Namespace: SpaceUsurper
Overloads
| Overload | Description | 
|---|---|
| Damage(Vector2, Boolean, String, Boolean, Boolean) | 
Namespace: SpaceUsurper
| Overload | Description | 
|---|---|
| Damage(Vector2, Boolean, String, Boolean, Boolean) | 
directionapplyForceWhenInvulnerabledamageSourceNamedamagedByPixeldamagedByLaser