Player.Damage Method
Namespace: SpaceUsurper
Overloads
| Overload | Description |
|---|---|
| Damage(Vector2, Boolean, String, Boolean, Boolean) |
Namespace: SpaceUsurper
| Overload | Description |
|---|---|
| Damage(Vector2, Boolean, String, Boolean, Boolean) |
directionapplyForceWhenInvulnerabledamageSourceNamedamagedByPixeldamagedByLaser