Player.Damage Method
Namespace: SpaceUsurper
Overloads
Overload | Description |
---|---|
Damage(Vector2, Boolean, String, Boolean, Boolean) |
Namespace: SpaceUsurper
Overload | Description |
---|---|
Damage(Vector2, Boolean, String, Boolean, Boolean) |
direction
applyForceWhenInvulnerable
damageSourceName
damagedByPixel
damagedByLaser