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Player Class

Namespace: SpaceUsurper

Inheritance: Object → Player

Note

This class has a corresponding JSON resource type: PlayerData

Properties

Name Description
BaseThreat
Body
BoostPercent 1.0 when player is moving, shooting precisely behind themselves, and not braking.
ChunkCenterOfMassPos
ChunkDisconnectPos
DamageBonus
DeathPercent
GunHandler
Health
Hitbox
IgnoreBulletDamage
IgnoreLaserDamage
Input
IsCollidingWithPixel If the player is currently colliding with a pixel (while invulnerable or not).
IsDead
IsDying
IsIntangible
LastPixelCollisionTime The time at which the player last touched a pixel.
Movement
NumChunkPixels
NumDroppableStatusEffects
NumStatusEffects
PlayerNumber
Position
PosX
PosY
SelectedStatusEffect
StatusEffectHandler
Threat
ThreatMultiplier

Methods