Player.DropStatusEffects Method
Namespace: SpaceUsurper
Overloads
Overload | Description |
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DropStatusEffects(DataPath<BulletData>, Vector2, Single, DataPath<StatusEffectData>, Int32, Boolean) |
Namespace: SpaceUsurper
Overload | Description |
---|---|
DropStatusEffects(DataPath<BulletData>, Vector2, Single, DataPath<StatusEffectData>, Int32, Boolean) |
bulletPath
pos
angle
bonusPath
bonusNum
dontDropShields