Player.DropStatusEffects Method
Namespace: SpaceUsurper
Overloads
| Overload | Description |
|---|---|
| DropStatusEffects(DataPath<BulletData>, Vector2, Single, DataPath<StatusEffectData>, Int32, Boolean) |
Namespace: SpaceUsurper
| Overload | Description |
|---|---|
| DropStatusEffects(DataPath<BulletData>, Vector2, Single, DataPath<StatusEffectData>, Int32, Boolean) |
bulletPathposanglebonusPathbonusNumdontDropShields