Player.DuplicateActiveStatusEffects Method
Namespace: SpaceUsurper
Overloads
Overload | Description |
---|---|
DuplicateActiveStatusEffects(DataPath<BulletData>, Vector2, Single, String) |
Namespace: SpaceUsurper
Overload | Description |
---|---|
DuplicateActiveStatusEffects(DataPath<BulletData>, Vector2, Single, String) |
bulletPath
pos
angle
ignorePathContains