Player.DuplicateRandomPassiveStatusEffect Method
Namespace: SpaceUsurper
Overloads
Overload | Description |
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DuplicateRandomPassiveStatusEffect(DataPath<BulletData>, Vector2, Single) |
Namespace: SpaceUsurper
Overload | Description |
---|---|
DuplicateRandomPassiveStatusEffect(DataPath<BulletData>, Vector2, Single) |
bulletPath
pos
angle