Player.ReplaceMainGun Method
Namespace: SpaceUsurper
Overloads
| Overload | Description | 
|---|---|
| ReplaceMainGun(DataPath<PlayerGunData>, Int32) | |
| ReplaceMainGun(DataPath<PlayerGunData>, Int32, Boolean) | 
Namespace: SpaceUsurper
| Overload | Description | 
|---|---|
| ReplaceMainGun(DataPath<PlayerGunData>, Int32) | |
| ReplaceMainGun(DataPath<PlayerGunData>, Int32, Boolean) | 
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