Used to modify parameters of a playing sound effect.
More...
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void | Scale (SoundModifier mod) |
| Composes another sound modifier on top of this one, multiplying each parameter with the matching parameter in the other instance. More...
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float | Pitch [get, set] |
| Pitch scale, default is 1. More...
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float | Volume [get, set] |
| Volume scale, default is 1. More...
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float | Priority [get, set] |
| Sound culling priority scale, default is 1. More...
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float | StartTime [get, set] |
| Playback offset when the sound starts, in seconds. More...
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bool | Looping [get, set] |
| If true, the sound will loop on completion. More...
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Used to modify parameters of a playing sound effect.
Composes another sound modifier on top of this one, multiplying each parameter with the matching parameter in the other instance.
- Parameters
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mod | Other instance to compose of top of this one |
bool Chunks.Audio.SoundModifier.Looping |
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getset |
If true, the sound will loop on completion.
float Chunks.Audio.SoundModifier.Pitch |
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getset |
Pitch scale, default is 1.
float Chunks.Audio.SoundModifier.Priority |
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getset |
Sound culling priority scale, default is 1.
float Chunks.Audio.SoundModifier.StartTime |
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getset |
Playback offset when the sound starts, in seconds.
float Chunks.Audio.SoundModifier.Volume |
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getset |
Volume scale, default is 1.
The documentation for this class was generated from the following file: