Used to modify parameters of a playing sound effect.
More...
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| void | Scale (SoundModifier mod) |
| | Composes another sound modifier on top of this one, multiplying each parameter with the matching parameter in the other instance. More...
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| float | Pitch [get, set] |
| | Pitch scale, default is 1. More...
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| float | Volume [get, set] |
| | Volume scale, default is 1. More...
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| float | Priority [get, set] |
| | Sound culling priority scale, default is 1. More...
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| float | StartTime [get, set] |
| | Playback offset when the sound starts, in seconds. More...
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| bool | Looping [get, set] |
| | If true, the sound will loop on completion. More...
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Used to modify parameters of a playing sound effect.
Composes another sound modifier on top of this one, multiplying each parameter with the matching parameter in the other instance.
- Parameters
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| mod | Other instance to compose of top of this one |
| bool Chunks.Audio.SoundModifier.Looping |
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getset |
If true, the sound will loop on completion.
| float Chunks.Audio.SoundModifier.Pitch |
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getset |
Pitch scale, default is 1.
| float Chunks.Audio.SoundModifier.Priority |
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getset |
Sound culling priority scale, default is 1.
| float Chunks.Audio.SoundModifier.StartTime |
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getset |
Playback offset when the sound starts, in seconds.
| float Chunks.Audio.SoundModifier.Volume |
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getset |
Volume scale, default is 1.
The documentation for this class was generated from the following file: