Chunks
Moddable voxel sandbox for room-scale VR.
Public Member Functions | Public Attributes | Protected Member Functions | Properties | List of all members
Chunks.Entities.Holder Class Reference

Component for entities that can pick up More...

Inheritance diagram for Chunks.Entities.Holder:
Chunks.Entities.Component Chunks.Entities.Object Chunks.Entities.IComponent Chunks.Entities.IObject

Public Member Functions

void Hold (Holdable holdable)
 Picks up a Holdable to be held by this instance. More...
 
Holdable Release ()
 If a Holdable is being held, drops and returns it to the caller. More...
 
- Public Member Functions inherited from Chunks.Entities.Component
void DestroyComponent ()
 Removes this component from the entity that contains it. More...
 
void DestroyEntity ()
 Removes the entity containing this component from the world, along with any child entities. More...
 
override string ToString ()
 Returns a string representing this component with the format "TypeName (EntityName)." More...
 
- Public Member Functions inherited from Chunks.Entities.Object
Entity CreateChild ()
 Creates a new Entity parented to this one. More...
 
TComponent CreateChildWithComponent< TComponent > ()
 Creates a new Entity parented to this one with a component of the given type, which is returned. More...
 
Entity FindChild (string name, bool recurse=true)
 Attempts to find a child Entity of this one with the given name, and optionally searches recursively through all children. Null is returned if no matches are found. More...
 
TComponent FindChildComponent< TComponent > (string name, bool recurse=true)
 Attempts to find a child Entity of this one with the given name, and optionally searches recursively through all children. If a matching Entity is found, a component of the given type is retrieved from it. Null is returned if no matches are found. More...
 
Entity FindParent (string name)
 Attempts to find an Entity that contains this Object's Entity with the given Name. Returns null if no match is found. More...
 
TComponent FindParentComponent< TComponent > ()
 Attempts to find an Entity that contains this Object's Entity with a component of the given type. If a matching Entity is found, the component of the given type is retrieved from it. Returns null if no match is found. More...
 
TComponent FindParentComponent< TComponent > (string name)
 Attempts to find an Entity that contains this Object's Entity with the given Name. If a matching Entity is found, a component of the given type is retrieved from it. Returns null if no match is found. More...
 
TComponent AddComponent< TComponent > ()
 Adds a component of the specified type to this entity, returning the new component. More...
 
TComponent GetOrAddComponent< TComponent > ()
 Attempts to get a component of the specified type from this entity, adding it if one doesn't already exist. More...
 
TComponent GetComponent< TComponent > ()
 Attempts to get a component of the specified type from this entity, returning null if one doesn't exist. More...
 
IEnumerable< TComponent > GetComponents< TComponent > ()
 Gets all components derived from the given type. More...
 

Public Attributes

bool HasParentWand => ParentWand != null
 If true, this Holder has an associated Wand instance. More...
 
Holdable CurrentlyHeld => IsHolding ? _held : null
 Returns the Holdable currently held by this instance, or null if nothing is being held. More...
 
bool IsHolding => _held != null && _held.IsValid
 Returns true if this Holdable is holding something. More...
 
- Public Attributes inherited from Chunks.Entities.Component
override bool IsValid => Behaviour != null
 Tests to see if this component hasn't been removed. More...
 

Protected Member Functions

override void OnInitialize ()
 Called only once, when the component is first attached to an entity and is ready to add or retrieve other components. More...
 
override void OnDestroy ()
 Called when this component is removed, or the parent entity is destroyed. More...
 
- Protected Member Functions inherited from Chunks.Entities.Component
object Wait (float timeSeconds)
 Suspends coroutine operation for the given time when yielded. More...
 
object StartCoroutine (IEnumerator routine)
 Starts execution of a coroutine. More...
 
virtual void OnSave (BinaryWriter writer)
 Implement this and OnLoad to enable serialization of this component when the parent entity saves. More...
 
virtual void OnLoad (BinaryReader reader)
 Implement this and OnSave to enable serialization of this component when the parent entity saves. More...
 
virtual void OnEnable ()
 Called each time this component goes from being disabled to enabled. More...
 
virtual void OnDisable ()
 Called each time this component goes from being enabled to disabled. More...
 
virtual void OnUpdate ()
 Called once per world update if this component and its parent entity are enabled. More...
 
virtual void OnPhysicsUpdate ()
 Called at a fixed time step for any time dependant physics calculations. More...
 
virtual void OnPreRender ()
 Called just before the entity containing this component is rendered. More...
 

Properties

Wand ParentWand [get, set]
 Can be set to an instance of a Want to associate this Holder with that Wand. A Holdable held by a Holder with an associated Wand will listen to button press events on that Wand. More...
 
bool CanBeDroppedInto [get, set]
 
bool CanDropIntoOtherHolders = true [get, set]
 
bool ReleaseOnDestroy [get, set]
 If true, anything held by this Holder is dropped when this instance is destroyed, preventing the held object from being destroyed too. More...
 
Vector HoldOffset = true [get, set]
 Local offset to apply to Holdable instances while they are held. More...
 
Quaternion HoldRotation = Vector.Zero [get, set]
 Local rotation to apply to Holdable instances while they are held. More...
 
Vector HoldScale = Quaternion.Identity [get, set]
 Local scale to apply to Holdable instances while they are held. More...
 
- Properties inherited from Chunks.Entities.Component
Entity Entity [get]
 The entity this instance is attached to. More...
 
bool IsSavingImplemented [get]
 If true, OnSave and OnLoad have been implemented for this type. More...
 
bool Enabled [get, set]
 Enabled components will be updated, assuming they are within enabled entities. More...
 
- Properties inherited from Chunks.Entities.Object
abstract bool IsValid [get]
 Tests to see if this object hasn't been removed. More...
 
virtual string Name [get, set]
 Custom name associated with this Object's Entity, used to find the Entity in the hierarchy. More...
 
virtual Transform Transform [get]
 Transformation of this Object's Entity. More...
 
virtual IWorld World [get]
 The IWorld that contains this Object. More...
 
- Properties inherited from Chunks.Entities.IComponent
Entity Entity [get]
 
bool IsSavingImplemented [get]
 
bool Enabled [get, set]
 
- Properties inherited from Chunks.Entities.IObject
bool IsValid [get]
 
string Name [get, set]
 
Transform Transform [get]
 
IWorld World [get]
 

Detailed Description

Component for entities that can pick up

Member Function Documentation

void Chunks.Entities.Holder.Hold ( Holdable  holdable)

Picks up a Holdable to be held by this instance.

Parameters
holdableHoldable to pick up
override void Chunks.Entities.Holder.OnDestroy ( )
protectedvirtual

Called when this component is removed, or the parent entity is destroyed.

Reimplemented from Chunks.Entities.Component.

override void Chunks.Entities.Holder.OnInitialize ( )
protectedvirtual

Called only once, when the component is first attached to an entity and is ready to add or retrieve other components.

Reimplemented from Chunks.Entities.Component.

Holdable Chunks.Entities.Holder.Release ( )

If a Holdable is being held, drops and returns it to the caller.

Returns
The previously held Holdable, or null if nothing was held.

Member Data Documentation

Holdable Chunks.Entities.Holder.CurrentlyHeld => IsHolding ? _held : null

Returns the Holdable currently held by this instance, or null if nothing is being held.

bool Chunks.Entities.Holder.HasParentWand => ParentWand != null

If true, this Holder has an associated Wand instance.

bool Chunks.Entities.Holder.IsHolding => _held != null && _held.IsValid

Returns true if this Holdable is holding something.

Property Documentation

bool Chunks.Entities.Holder.CanBeDroppedInto
getset
bool Chunks.Entities.Holder.CanDropIntoOtherHolders = true
getset
Vector Chunks.Entities.Holder.HoldOffset = true
getset

Local offset to apply to Holdable instances while they are held.

Quaternion Chunks.Entities.Holder.HoldRotation = Vector.Zero
getset

Local rotation to apply to Holdable instances while they are held.

Vector Chunks.Entities.Holder.HoldScale = Quaternion.Identity
getset

Local scale to apply to Holdable instances while they are held.

Wand Chunks.Entities.Holder.ParentWand
getset

Can be set to an instance of a Want to associate this Holder with that Wand. A Holdable held by a Holder with an associated Wand will listen to button press events on that Wand.

bool Chunks.Entities.Holder.ReleaseOnDestroy
getset

If true, anything held by this Holder is dropped when this instance is destroyed, preventing the held object from being destroyed too.


The documentation for this class was generated from the following file: