Chunks
Moddable voxel sandbox for room-scale VR.
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This is the complete list of members for Chunks.Geometry.BlockVolume, including all inherited members.
BlockVolume(IntVector size, Block block=null) | Chunks.Geometry.BlockVolume | |
BlockVolume(int xSize, int ySize, int zSize, Block block=null) | Chunks.Geometry.BlockVolume | |
Clear(Block value) | Chunks.Geometry.BlockVolume | |
CopyFrom(BlockVolume volume) | Chunks.Geometry.BlockVolume | |
CopyFrom(BlockVolume volume, IntVector srcOffset, IntVector size, IntVector dstOffset) | Chunks.Geometry.BlockVolume | |
CopyFromWorld(IWorld world, IntVector srcMin, IntMatrix3 transform, bool ignoreEmpty=true) | Chunks.Geometry.BlockVolume | |
CopyFromWorld(IWorld world, IntVector srcMin, IntVector size, IntVector dstMin, IntMatrix3 transform, bool ignoreEmpty=true) | Chunks.Geometry.BlockVolume | |
CopyToWorld(IWorld world, IntVector dstMin, IntMatrix3 transform, bool ignoreEmpty=true) | Chunks.Geometry.BlockVolume | |
CopyToWorld(IWorld world, IntVector srcMin, IntVector size, IntVector dstMin, IntMatrix3 transform, bool ignoreEmpty=true) | Chunks.Geometry.BlockVolume | |
Dispose() | Chunks.Geometry.BlockVolume | |
GenerateModel(ModelGenerator modelGen, int index) | Chunks.Geometry.BlockVolume | |
GetModelOffset(int index) | Chunks.Geometry.BlockVolume | |
GetNonEmptyBounds(out IntVector min, out IntVector max) | Chunks.Geometry.BlockVolume | |
GetRequiredPluginNames() | Chunks.Geometry.BlockVolume | |
GetTransformedSize(ref IntMatrix3 transform) | Chunks.Geometry.BlockVolume | |
GetTransformedSize(ref IntMatrix3 transform, IntVector size) | Chunks.Geometry.BlockVolume | |
ModelCount | Chunks.Geometry.BlockVolume | |
ResizeToFitNonEmpty() | Chunks.Geometry.BlockVolume | |
Size | Chunks.Geometry.BlockVolume |