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| BlockVolume (IntVector size, Block block=null) |
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| BlockVolume (int xSize, int ySize, int zSize, Block block=null) |
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bool | ResizeToFitNonEmpty () |
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bool | GetNonEmptyBounds (out IntVector min, out IntVector max) |
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IntVector | GetTransformedSize (ref IntMatrix3 transform) |
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IntVector | GetTransformedSize (ref IntMatrix3 transform, IntVector size) |
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void | Clear (Block value) |
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void | CopyFrom (BlockVolume volume) |
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void | CopyFrom (BlockVolume volume, IntVector srcOffset, IntVector size, IntVector dstOffset) |
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void | CopyFromWorld (IWorld world, IntVector srcMin, IntMatrix3 transform, bool ignoreEmpty=true) |
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void | CopyFromWorld (IWorld world, IntVector srcMin, IntVector size, IntVector dstMin, IntMatrix3 transform, bool ignoreEmpty=true) |
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void | CopyToWorld (IWorld world, IntVector dstMin, IntMatrix3 transform, bool ignoreEmpty=true) |
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void | CopyToWorld (IWorld world, IntVector srcMin, IntVector size, IntVector dstMin, IntMatrix3 transform, bool ignoreEmpty=true) |
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PluginName[] | GetRequiredPluginNames () |
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void | GenerateModel (ModelGenerator modelGen, int index) |
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IntVector | GetModelOffset (int index) |
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void | Dispose () |
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Chunks.Geometry.BlockVolume.BlockVolume |
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IntVector |
size, |
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Block |
block = null |
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) |
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Chunks.Geometry.BlockVolume.BlockVolume |
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int |
xSize, |
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int |
ySize, |
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int |
zSize, |
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Block |
block = null |
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) |
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void Chunks.Geometry.BlockVolume.Clear |
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Block |
value | ) |
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void Chunks.Geometry.BlockVolume.CopyFrom |
( |
BlockVolume |
volume | ) |
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void Chunks.Geometry.BlockVolume.CopyFromWorld |
( |
IWorld |
world, |
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IntVector |
srcMin, |
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IntMatrix3 |
transform, |
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bool |
ignoreEmpty = true |
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) |
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void Chunks.Geometry.BlockVolume.CopyToWorld |
( |
IWorld |
world, |
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IntVector |
dstMin, |
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IntMatrix3 |
transform, |
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bool |
ignoreEmpty = true |
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) |
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void Chunks.Geometry.BlockVolume.Dispose |
( |
| ) |
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void Chunks.Geometry.BlockVolume.GenerateModel |
( |
ModelGenerator |
modelGen, |
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int |
index |
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) |
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IntVector Chunks.Geometry.BlockVolume.GetModelOffset |
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int |
index | ) |
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bool Chunks.Geometry.BlockVolume.GetNonEmptyBounds |
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out IntVector |
min, |
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out IntVector |
max |
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) |
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PluginName [] Chunks.Geometry.BlockVolume.GetRequiredPluginNames |
( |
| ) |
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bool Chunks.Geometry.BlockVolume.ResizeToFitNonEmpty |
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| ) |
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int Chunks.Geometry.BlockVolume.ModelCount => _chunk.ModelCount |
The documentation for this class was generated from the following file: