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Chunks
Moddable voxel sandbox for room-scale VR.
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Represents an integral position or offset in 3D space. More...
Public Member Functions | |
| IntVector (int x, int y, int z) | |
| Constructs a new vector with the given X, Y, and Z components. More... | |
| int | Dot (IntVector other) |
| Finds the scalar product of this vector and another. More... | |
| IntVector | Cross (IntVector other) |
| Finds the cross product of this vector and another. More... | |
| bool | Equals (IntVector other) |
| Tests for equality with another vector. More... | |
| override bool | Equals (object obj) |
| Tests for equality with another object. More... | |
| override int | GetHashCode () |
| Returns the hash code for this vector. More... | |
| override string | ToString () |
| Returns a string representation of this vector. More... | |
Static Public Member Functions | |
| static implicit | operator IntVector (IntVector2D a) |
| static | operator IntVector2D (IntVector a) |
| static | operator IntVector (Vector vec) |
| Casts each component of a Vector into integers. More... | |
| static IntVector | operator- (IntVector a) |
| Negates a vector. More... | |
| static IntVector | operator+ (IntVector a, IntVector b) |
| Adds two vectors together. More... | |
| static IntVector | operator- (IntVector a, IntVector b) |
| Subtracts a vector from another. More... | |
| static IntVector | operator* (IntVector a, IntVector b) |
| Multiplies two vectors together. More... | |
| static IntVector | operator* (IntVector vec, int scalar) |
| Multiplies a vector by a scalar. More... | |
| static IntVector | operator* (int scalar, IntVector vec) |
| Multiplies a vector by a scalar. More... | |
| static Vector | operator* (IntVector vec, float scalar) |
| Multiplies a vector by a scalar. More... | |
| static Vector | operator* (float scalar, IntVector vec) |
| Multiplies a vector by a scalar. More... | |
| static IntVector | operator/ (IntVector vec, int denom) |
| Divides a vector by a scalar. More... | |
| static Vector | operator/ (IntVector vec, float denom) |
| Divides a vector by a scalar. More... | |
| static IntVector | operator<< (IntVector vec, int shift) |
| Left shifts each component of the vector by the given amount. More... | |
| static IntVector | operator>> (IntVector vec, int shift) |
| Right shifts each component of the vector by the given amount. More... | |
| static bool | operator== (IntVector a, IntVector b) |
| Tests for equality between two vectors. More... | |
| static bool | operator!= (IntVector a, IntVector b) |
| Tests for inequality between two vectors. More... | |
| static IntVector | Min (IntVector a, IntVector b) |
| Finds the component-wise minimum of two vectors. More... | |
| static IntVector | Max (IntVector a, IntVector b) |
| Finds the component-wise maximum of two vectors. More... | |
Public Attributes | |
| readonly int | X |
| X component of the vector. More... | |
| readonly int | Y |
| Y component of the vector. More... | |
| readonly int | Z |
| Z component of the vector. More... | |
Static Public Attributes | |
| static readonly IntVector | Zero = new IntVector(0, 0, 0) |
| The zero vector with 0 for X, Y, and Z. More... | |
| static readonly IntVector | One = new IntVector(1, 1, 1) |
| A vector with 1 for X, Y, and Z. More... | |
| static readonly IntVector | UnitX = new IntVector(1, 0, 0) |
| A unit vector pointing along +X. More... | |
| static readonly IntVector | UnitY = new IntVector(0, 1, 0) |
| A unit vector pointing along +Y. More... | |
| static readonly IntVector | UnitZ = new IntVector(0, 0, 1) |
| A unit vector pointing along +Z. More... | |
Properties | |
| int | LengthSquared [get] |
| Finds the squared length of the vector. More... | |
| int | this[int index] [get] |
| Gets a component of the vector by indexl with 0 for X, 1 for Y, and 2 for Z. More... | |
Represents an integral position or offset in 3D space.
| Chunks.Geometry.IntVector.IntVector | ( | int | x, |
| int | y, | ||
| int | z | ||
| ) |
Constructs a new vector with the given X, Y, and Z components.
| x | X component |
| y | Y component |
| z | Z component |
Finds the cross product of this vector and another.
| other | Vector to find the cross product with |
| int Chunks.Geometry.IntVector.Dot | ( | IntVector | other | ) |
Finds the scalar product of this vector and another.
| other | Vector to find the scalar product with |
| bool Chunks.Geometry.IntVector.Equals | ( | IntVector | other | ) |
Tests for equality with another vector.
| other | Vector to test for equality with |
| override bool Chunks.Geometry.IntVector.Equals | ( | object | obj | ) |
Tests for equality with another object.
| obj | Object to test for equality with |
| override int Chunks.Geometry.IntVector.GetHashCode | ( | ) |
Returns the hash code for this vector.
Finds the component-wise maximum of two vectors.
| a | First vector to find the maximum of |
| b | Second vector to find the maximum of |
Finds the component-wise minimum of two vectors.
| a | First vector to find the minimum of |
| b | Second vector to find the minimum of |
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static |
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explicitstatic |
Tests for inequality between two vectors.
| a | First vector to test for inequality with |
| b | Second vector to test for inequality with |
Multiplies two vectors together.
| a | First vector to multiply |
| b | Second vector to multiply |
Multiplies a vector by a scalar.
| vec | Vector to multiply |
| scalar | Scalar value to multiply by |
Multiplies a vector by a scalar.
| vec | Vector to multiply |
| scalar | Scalar value to multiply by |
Multiplies a vector by a scalar.
| vec | Vector to multiply |
| scalar | Scalar value to multiply by |
Multiplies a vector by a scalar.
| vec | Vector to multiply |
| scalar | Scalar value to multiply by |
Adds two vectors together.
| a | First vector to add |
| b | Second vector to add |
Negates a vector.
| a | Vector to negate |
Divides a vector by a scalar.
| vec | Vector to divide |
| denom | Scalar value to divide by |
Divides a vector by a scalar.
| vec | Vector to divide |
| denom | Scalar value to divide by |
Left shifts each component of the vector by the given amount.
| vec | Vector to shift |
| shift | Amount to shift by |
Tests for equality between two vectors.
| a | First vector to test for equality with |
| b | Second vector to test for equality with |
Right shifts each component of the vector by the given amount.
| vec | Vector to shift |
| shift | Amount to shift by |
| override string Chunks.Geometry.IntVector.ToString | ( | ) |
Returns a string representation of this vector.
A vector with 1 for X, Y, and Z.
A unit vector pointing along +X.
A unit vector pointing along +Y.
A unit vector pointing along +Z.
| readonly int Chunks.Geometry.IntVector.X |
X component of the vector.
| readonly int Chunks.Geometry.IntVector.Y |
Y component of the vector.
| readonly int Chunks.Geometry.IntVector.Z |
Z component of the vector.
The zero vector with 0 for X, Y, and Z.
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get |
Finds the squared length of the vector.
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get |
Gets a component of the vector by indexl with 0 for X, 1 for Y, and 2 for Z.
| index | Index of the component to get |
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