| 
| static readonly IntMatrix3  | Identity = new IntMatrix3( 1, 0, 0, 0, 1, 0, 0, 0, 1) | 
|   | 
| static readonly IntMatrix3  | FlipX = new IntMatrix3(-1, 0, 0, 0, 1, 0, 0, 0, 1) | 
|   | 
| static readonly IntMatrix3  | FlipY = new IntMatrix3( 1, 0, 0, 0,-1, 0, 0, 0, 1) | 
|   | 
| static readonly IntMatrix3  | FlipZ = new IntMatrix3( 1, 0, 0, 0, 1, 0, 0, 0,-1) | 
|   | 
      
        
          | bool Chunks.Geometry.IntMatrix3.Equals  | 
          ( | 
          IntMatrix3  | 
          other | ) | 
           | 
        
      
 
 
      
        
          | override bool Chunks.Geometry.IntMatrix3.Equals  | 
          ( | 
          object  | 
          obj | ) | 
           | 
        
      
 
 
      
        
          | override int Chunks.Geometry.IntMatrix3.GetHashCode  | 
          ( | 
           | ) | 
           | 
        
      
 
 
  
  
      
        
          | static IntMatrix3 Chunks.Geometry.IntMatrix3.RotateX  | 
          ( | 
          int  | 
          rotation | ) | 
           | 
         
       
   | 
  
static   | 
  
 
 
  
  
      
        
          | static IntMatrix3 Chunks.Geometry.IntMatrix3.RotateY  | 
          ( | 
          int  | 
          rotation | ) | 
           | 
         
       
   | 
  
static   | 
  
 
 
  
  
      
        
          | static IntMatrix3 Chunks.Geometry.IntMatrix3.RotateZ  | 
          ( | 
          int  | 
          rotation | ) | 
           | 
         
       
   | 
  
static   | 
  
 
 
      
        
          | readonly sbyte Chunks.Geometry.IntMatrix3._m01 | 
        
      
 
 
      
        
          | readonly sbyte Chunks.Geometry.IntMatrix3._m02 | 
        
      
 
 
      
        
          | readonly sbyte Chunks.Geometry.IntMatrix3._m11 | 
        
      
 
 
      
        
          | readonly sbyte Chunks.Geometry.IntMatrix3._m12 | 
        
      
 
 
      
        
          | readonly sbyte Chunks.Geometry.IntMatrix3._m21 | 
        
      
 
 
      
        
          | readonly sbyte Chunks.Geometry.IntMatrix3._m22 | 
        
      
 
 
  
  
      
        
          | readonly IntMatrix3 Chunks.Geometry.IntMatrix3.Identity = new IntMatrix3( 1, 0, 0, 0, 1, 0, 0, 0, 1) | 
         
       
   | 
  
static   | 
  
 
 
Can just return the transpose since this should be an orthogonal matrix. 
 
 
  
  
      
        
          | sbyte Chunks.Geometry.IntMatrix3.this[int row, int col] | 
         
       
   | 
  
get   | 
  
 
 
The documentation for this struct was generated from the following file: