Chunks
Moddable voxel sandbox for room-scale VR.
Public Member Functions | Properties | List of all members
Chunks.Graphics.BlockMaterial Class Reference
Inheritance diagram for Chunks.Graphics.BlockMaterial:
Chunks.Graphics.BaseMaterial Chunks.Graphics.IEmissionMaterial Chunks.Graphics.PreviewBlockMaterial Chunks.Graphics.TransparentBlockMaterial

Public Member Functions

override void CopyPropertiesFrom (BaseMaterial src)
 

Properties

static BlockMaterial Default [get]
 
Color Emission [get, set]
 
- Properties inherited from Chunks.Graphics.BaseMaterial
Color Color [get, set]
 Color tint to apply. More...
 
- Properties inherited from Chunks.Graphics.IEmissionMaterial
Color Emission [get, set]
 

Additional Inherited Members

- Static Public Member Functions inherited from Chunks.Graphics.BaseMaterial
static BaseMaterial Clone (BaseMaterial orig)
 
- Protected Member Functions inherited from Chunks.Graphics.BaseMaterial
 BaseMaterial ()
 
void Invalidate ()
 Informs any models using this material that the material has changed. More...
 

Member Function Documentation

override void Chunks.Graphics.BlockMaterial.CopyPropertiesFrom ( BaseMaterial  src)
virtual

Reimplemented from Chunks.Graphics.BaseMaterial.

Property Documentation

BlockMaterial Chunks.Graphics.BlockMaterial.Default
staticget
Color Chunks.Graphics.BlockMaterial.Emission
getset

The documentation for this class was generated from the following file: