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Chunks
Moddable voxel sandbox for room-scale VR.
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A special type of material used for composing layered animated faces. More...
Public Member Functions | |
| LayeredMaterial () | |
| override void | CopyPropertiesFrom (BaseMaterial src) |
Properties | |
| Surface | LayerA [get, set] |
| Surface used for the cheek graphic. More... | |
| Surface | LayerB [get, set] |
| Surface used for the mouth graphic. More... | |
| Surface | LayerC [get, set] |
| Surface used for the nose graphic. More... | |
| Surface | LayerD [get, set] |
| Surface used for the eyes graphic. More... | |
Properties inherited from Chunks.Graphics.BaseMaterial | |
| Color | Color [get, set] |
| Color tint to apply. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from Chunks.Graphics.BaseMaterial | |
| static BaseMaterial | Clone (BaseMaterial orig) |
Protected Member Functions inherited from Chunks.Graphics.BaseMaterial | |
| BaseMaterial () | |
| void | Invalidate () |
| Informs any models using this material that the material has changed. More... | |
A special type of material used for composing layered animated faces.
| Chunks.Graphics.LayeredMaterial.LayeredMaterial | ( | ) |
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virtual |
Reimplemented from Chunks.Graphics.BaseMaterial.
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getset |
Surface used for the cheek graphic.
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getset |
Surface used for the mouth graphic.
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getset |
Surface used for the nose graphic.
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getset |
Surface used for the eyes graphic.
1.8.10