Chunks
Moddable voxel sandbox for room-scale VR.
Public Member Functions | Properties | List of all members
Chunks.Graphics.LayeredMaterial Class Reference

A special type of material used for composing layered animated faces. More...

Inheritance diagram for Chunks.Graphics.LayeredMaterial:
Chunks.Graphics.BaseMaterial

Public Member Functions

 LayeredMaterial ()
 
override void CopyPropertiesFrom (BaseMaterial src)
 

Properties

Surface LayerA [get, set]
 Surface used for the cheek graphic. More...
 
Surface LayerB [get, set]
 Surface used for the mouth graphic. More...
 
Surface LayerC [get, set]
 Surface used for the nose graphic. More...
 
Surface LayerD [get, set]
 Surface used for the eyes graphic. More...
 
- Properties inherited from Chunks.Graphics.BaseMaterial
Color Color [get, set]
 Color tint to apply. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from Chunks.Graphics.BaseMaterial
static BaseMaterial Clone (BaseMaterial orig)
 
- Protected Member Functions inherited from Chunks.Graphics.BaseMaterial
 BaseMaterial ()
 
void Invalidate ()
 Informs any models using this material that the material has changed. More...
 

Detailed Description

A special type of material used for composing layered animated faces.

Constructor & Destructor Documentation

Chunks.Graphics.LayeredMaterial.LayeredMaterial ( )

Member Function Documentation

override void Chunks.Graphics.LayeredMaterial.CopyPropertiesFrom ( BaseMaterial  src)
virtual

Reimplemented from Chunks.Graphics.BaseMaterial.

Property Documentation

Surface Chunks.Graphics.LayeredMaterial.LayerA
getset

Surface used for the cheek graphic.

Surface Chunks.Graphics.LayeredMaterial.LayerB
getset

Surface used for the mouth graphic.

Surface Chunks.Graphics.LayeredMaterial.LayerC
getset

Surface used for the nose graphic.

Surface Chunks.Graphics.LayeredMaterial.LayerD
getset

Surface used for the eyes graphic.


The documentation for this class was generated from the following file: