Chunks
Moddable voxel sandbox for room-scale VR.
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A special type of material used for composing layered animated faces. More...
Public Member Functions | |
LayeredMaterial () | |
override void | CopyPropertiesFrom (BaseMaterial src) |
Properties | |
Surface | LayerA [get, set] |
Surface used for the cheek graphic. More... | |
Surface | LayerB [get, set] |
Surface used for the mouth graphic. More... | |
Surface | LayerC [get, set] |
Surface used for the nose graphic. More... | |
Surface | LayerD [get, set] |
Surface used for the eyes graphic. More... | |
Properties inherited from Chunks.Graphics.BaseMaterial | |
Color | Color [get, set] |
Color tint to apply. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from Chunks.Graphics.BaseMaterial | |
static BaseMaterial | Clone (BaseMaterial orig) |
Protected Member Functions inherited from Chunks.Graphics.BaseMaterial | |
BaseMaterial () | |
void | Invalidate () |
Informs any models using this material that the material has changed. More... | |
A special type of material used for composing layered animated faces.
Chunks.Graphics.LayeredMaterial.LayeredMaterial | ( | ) |
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virtual |
Reimplemented from Chunks.Graphics.BaseMaterial.
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getset |
Surface used for the cheek graphic.
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getset |
Surface used for the mouth graphic.
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getset |
Surface used for the nose graphic.
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getset |
Surface used for the eyes graphic.