Component that renders a Model using a Material.
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override void | OnInitialize () |
| Called only once, when the component is first attached to an entity and is ready to add or retrieve other components. More...
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override void | OnDestroy () |
| Called when this component is removed, or the parent entity is destroyed. More...
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override void | OnEnable () |
| Called each time this component goes from being disabled to enabled. More...
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override void | OnDisable () |
| Called each time this component goes from being enabled to disabled. More...
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Component that renders a Model using a Material.
override void Chunks.Graphics.ModelRenderer.OnDestroy |
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Called when this component is removed, or the parent entity is destroyed.
override void Chunks.Graphics.ModelRenderer.OnDisable |
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Called each time this component goes from being enabled to disabled.
override void Chunks.Graphics.ModelRenderer.OnEnable |
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Called each time this component goes from being disabled to enabled.
override void Chunks.Graphics.ModelRenderer.OnInitialize |
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Called only once, when the component is first attached to an entity and is ready to add or retrieve other components.
The current Material to use when rendering.
Model Chunks.Graphics.ModelRenderer.Model |
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getset |
The current Model to render.
The documentation for this class was generated from the following file: