Chunks
Moddable voxel sandbox for room-scale VR.
Public Member Functions | Public Attributes | List of all members
Chunks.Graphics.RenderTexture Class Reference
Inheritance diagram for Chunks.Graphics.RenderTexture:

Public Member Functions

 RenderTexture (int width, int height, RenderTextureFormat textureFormat=RenderTextureFormat.Argb32, DepthFormat depthFormat=DepthFormat.None)
 
void Dispose ()
 

Public Attributes

int Width => _inner.width
 
int Height => _inner.height
 

Constructor & Destructor Documentation

Chunks.Graphics.RenderTexture.RenderTexture ( int  width,
int  height,
RenderTextureFormat  textureFormat = RenderTextureFormat.Argb32,
DepthFormat  depthFormat = DepthFormat.None 
)

Member Function Documentation

void Chunks.Graphics.RenderTexture.Dispose ( )

Member Data Documentation

int Chunks.Graphics.RenderTexture.Height => _inner.height
int Chunks.Graphics.RenderTexture.Width => _inner.width

The documentation for this class was generated from the following file: