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Chunks
Moddable voxel sandbox for room-scale VR.
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Public Member Functions | |
| RenderTexture (int width, int height, RenderTextureFormat textureFormat=RenderTextureFormat.Argb32, DepthFormat depthFormat=DepthFormat.None) | |
| void | Dispose () |
Public Attributes | |
| int | Width => _inner.width |
| int | Height => _inner.height |
| Chunks.Graphics.RenderTexture.RenderTexture | ( | int | width, |
| int | height, | ||
| RenderTextureFormat | textureFormat = RenderTextureFormat.Argb32, |
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| DepthFormat | depthFormat = DepthFormat.None |
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| ) |
| void Chunks.Graphics.RenderTexture.Dispose | ( | ) |
| int Chunks.Graphics.RenderTexture.Height => _inner.height |
| int Chunks.Graphics.RenderTexture.Width => _inner.width |
1.8.10