Chunks.Plugins.LocalPluginName.LocalPluginName |
( |
string |
path | ) |
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static LocalPluginName Chunks.Plugins.LocalPluginName.CreateFromName |
( |
string |
name | ) |
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static |
override bool Chunks.Plugins.LocalPluginName.Equals |
( |
PluginName |
obj | ) |
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virtual |
static new IEnumerable<LocalPluginName> Chunks.Plugins.LocalPluginName.GetAll |
( |
| ) |
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static |
override int Chunks.Plugins.LocalPluginName.GetHashCode |
( |
| ) |
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override bool Chunks.Plugins.LocalPluginName.SatisfiesDependency |
( |
PluginName |
dependency | ) |
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virtual |
override string Chunks.Plugins.LocalPluginName.ToString |
( |
| ) |
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string Chunks.Plugins.LocalPluginName.Name |
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get |
override string Chunks.Plugins.LocalPluginName.PluginDirectory |
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get |
string Chunks.Plugins.LocalPluginName.PluginsDirectory |
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staticget |
The location of the game plugins folder, containing subfolders for each plugin.
override string Chunks.Plugins.LocalPluginName.Title |
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get |
The documentation for this class was generated from the following file: