Chunks
Moddable voxel sandbox for room-scale VR.
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Chunks.Geometry.IWorldHit Interface Reference

Interface for types that describe a collision with the world. More...

Inheritance diagram for Chunks.Geometry.IWorldHit:
Chunks.Geometry.WorldRaycastHit Chunks.Geometry.WorldSweepHit

Properties

Vector Position [get]
 World position of the collision. More...
 
Vector Normal [get]
 Surface normal of the collision. More...
 
float Distance [get]
 Distance along the projected ray or sweep that the collision ocurred. More...
 

Detailed Description

Interface for types that describe a collision with the world.

Property Documentation

float Chunks.Geometry.IWorldHit.Distance
get

Distance along the projected ray or sweep that the collision ocurred.

Vector Chunks.Geometry.IWorldHit.Normal
get

Surface normal of the collision.

Vector Chunks.Geometry.IWorldHit.Position
get

World position of the collision.


The documentation for this interface was generated from the following file: