Angle(Quaternion a, Quaternion b) | Chunks.Geometry.Quaternion | static |
AxisAngle(Vector axis, float angle) | Chunks.Geometry.Quaternion | static |
Equals(Quaternion other) | Chunks.Geometry.Quaternion | |
Equals(Quaternion other, float epsilon) | Chunks.Geometry.Quaternion | |
Equals(object obj) | Chunks.Geometry.Quaternion | |
Euler(float x, float y, float z) | Chunks.Geometry.Quaternion | static |
Euler(Vector eulerAngles) | Chunks.Geometry.Quaternion | static |
EulerAngles | Chunks.Geometry.Quaternion | |
FromTo(Quaternion a, Quaternion b) | Chunks.Geometry.Quaternion | static |
GetHashCode() | Chunks.Geometry.Quaternion | |
Identity | Chunks.Geometry.Quaternion | static |
Inverse | Chunks.Geometry.Quaternion | |
LookRotation(Vector forward, Vector up) | Chunks.Geometry.Quaternion | static |
operator*(Quaternion a, Quaternion b) | Chunks.Geometry.Quaternion | static |
operator*(Quaternion quat, Vector vector) | Chunks.Geometry.Quaternion | static |
Quaternion(float x, float y, float z, float w) | Chunks.Geometry.Quaternion | |
Slerp(Quaternion a, Quaternion b, float t) | Chunks.Geometry.Quaternion | static |
ToString() | Chunks.Geometry.Quaternion | |
W | Chunks.Geometry.Quaternion | |
X | Chunks.Geometry.Quaternion | |
Y | Chunks.Geometry.Quaternion | |
Z | Chunks.Geometry.Quaternion | |