Chunks
Moddable voxel sandbox for room-scale VR.
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Helper class used when generating a new column of chunks. More...
Public Member Functions | |
void | Set (IntVector pos, [NotNull] Block value, bool replace=true) |
Sets a single block to the given value. More... | |
void | Set (IntVector min, IntVector max, [NotNull] Block value, bool replace=true) |
Sets a axis aligned box of blocks to the given value. More... | |
Properties | |
IntVector | Min [get] |
Chunk column minimum bounds position in world block space. More... | |
IntVector | Max [get] |
Chunk column maximum bounds position in world block space. More... | |
Helper class used when generating a new column of chunks.
Sets a single block to the given value.
pos | Position in world block space to set |
value | Block value to set to |
void Chunks.Geometry.ChunkColumn.Set | ( | IntVector | min, |
IntVector | max, | ||
[NotNull] Block | value, | ||
bool | replace = true |
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Sets a axis aligned box of blocks to the given value.
min | Minmum box bounds in world block space |
max | Maximum box bounds in world block space |
value | Block value to set to |
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get |
Chunk column maximum bounds position in world block space.
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get |
Chunk column minimum bounds position in world block space.