Chunks
Moddable voxel sandbox for room-scale VR.
List of all members
Chunks.Graphics.CutoutStandardMaterial Class Reference
Inheritance diagram for Chunks.Graphics.CutoutStandardMaterial:
Chunks.Graphics.StandardMaterial Chunks.Graphics.BaseMaterial Chunks.Graphics.IEmissionMaterial

Additional Inherited Members

- Public Member Functions inherited from Chunks.Graphics.StandardMaterial
override void CopyPropertiesFrom (BaseMaterial src)
 
- Static Public Member Functions inherited from Chunks.Graphics.BaseMaterial
static BaseMaterial Clone (BaseMaterial orig)
 
- Protected Member Functions inherited from Chunks.Graphics.BaseMaterial
 BaseMaterial ()
 
void Invalidate ()
 Informs any models using this material that the material has changed. More...
 
- Properties inherited from Chunks.Graphics.StandardMaterial
static StandardMaterial Default [get]
 
ITexture MainTexture [get, set]
 
ITexture NormalMap [get, set]
 
Color Emission [get, set]
 
float Smoothness [get, set]
 
float Metallic [get, set]
 
- Properties inherited from Chunks.Graphics.BaseMaterial
Color Color [get, set]
 Color tint to apply. More...
 
- Properties inherited from Chunks.Graphics.IEmissionMaterial
Color Emission [get, set]
 

The documentation for this class was generated from the following file: