| 
    Arcade
    
   | 
 
This is the complete list of members for GameAPI.Tools, including all inherited members.
| AStar< T >(T origin, T target, Func< T, IEnumerable< AStarEdge< T >>> adjFunc, Func< T, T, float > heuristicFunc) | GameAPI.Tools | inlinestatic | 
| Clear(this Stream stream) | GameAPI.Tools | inlinestatic | 
| ClearWriteReset(this Stream stream, Action< Stream > write) | GameAPI.Tools | inlinestatic | 
| Edge< T >(T dest, float cost) | GameAPI.Tools | inlinestatic | 
| Extends(this Type testType, Type baseType) | GameAPI.Tools | inlinestatic | 
| GetAttribute< TAttribute >(this ICustomAttributeProvider obj, bool inherit) | GameAPI.Tools | inlinestatic | 
| GetAttributes< TAttribute >(this ICustomAttributeProvider obj, bool inherit) | GameAPI.Tools | inlinestatic | 
| HasAttribute< TAttribute >(this ICustomAttributeProvider obj, bool inherit) | GameAPI.Tools | inlinestatic | 
| Pluralize(this string str, int count) | GameAPI.Tools | inlinestatic | 
| Pluralize(this string singular, string plural, int count) | GameAPI.Tools | inlinestatic | 
| ReadBytes(this Stream stream, int count) | GameAPI.Tools | inlinestatic | 
| ReadVariableLength(this Stream stream) | GameAPI.Tools | inlinestatic | 
| Shuffle< T >(this T[] array, Random rand=null) | GameAPI.Tools | inlinestatic | 
| ToApproxString(this TimeSpan span) | GameAPI.Tools | inlinestatic | 
| ToHexString(this byte[] bytes) | GameAPI.Tools | inlinestatic | 
| WriteVariableLength(this Stream stream, uint value) | GameAPI.Tools | inlinestatic |