Here is a list of all class members with links to the classes they belong to:
- a -
- A
: GameAPI.BudgetBoy.Controls
, GameAPI.BudgetBoy.Swatch
- Add()
: GameAPI.BudgetBoy.PaletteBuilder
, GameAPI.BudgetBoy.Parallel
, GameAPI.BudgetBoy.Sequential
, GameAPI.Sandboxing.RemoteProxyManager
- Add3()
: GameAPI.BudgetBoy.PaletteBuilder
- Add4()
: GameAPI.BudgetBoy.PaletteBuilder
- Add< T >()
: GameAPI.BudgetBoy.Entity
, GameAPI.BudgetBoy.Stage
- AddAxis()
: GameAPI.ControlsBase< TGame, TImplementation >
- AddAxis2()
: GameAPI.ControlsBase< TGame, TImplementation >
- AddButton()
: GameAPI.ControlsBase< TGame, TImplementation >
- AddCursor()
: GameAPI.ControlsBase< TGame, TImplementation >
- AddFrame< TGraphics, TAudio >()
: GameAPI.Demo
- AddHighscore()
: GameAPI.FirmwareBase< TGame, TImplementation >
- AddHighscores()
: GameAPI.FirmwareBase< TGame, TImplementation >
- AddNESPalette()
: GameAPI.BudgetBoy.PaletteBuilder
- Advance()
: GameAPI.BudgetBoy.Animation
- Analog
: GameAPI.BudgetBoy.Controls
- Angle
: GameAPI.Vector2F
- Animation()
: GameAPI.BudgetBoy.Animation
- API
: GameAPI.GameInfoAttribute
, GameAPI.IGameInfo
- Area
: GameAPI.BudgetBoy.Image
, GameAPI.RectF
, GameAPI.RectI
- Aspect
: GameAPI.GraphicsBase< TGame, TImplementation >
- AssemblyName
: GameAPI.APIAssemblyNotFoundException
- Assert()
: GameAPI.Debug
- AStar< T >()
: GameAPI.Tools
- Atan2()
: GameAPI.Mathf
- AttachToCabinet()
: GameAPI.IGame
- Audio
: GameAPI.BudgetBoy.Stage
, GameAPI.Demo
, GameAPI.GameBase< TControls, TGraphics, TAudio, TFirmware >
- AuthorContact
: GameAPI.GameInfoAttribute
, GameAPI.IGameInfo
- AuthorName
: GameAPI.GameInfoAttribute
, GameAPI.IGameInfo
- AutoCalculateBounds
: GameAPI.BudgetBoy.Entity
- Awaitable
: GameAPI.BudgetBoy.AwaitableEventArgs
- AwaitableEventArgs()
: GameAPI.BudgetBoy.AwaitableEventArgs