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Class Index
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A
CoroutineContainer
(
GameAPI.BudgetBoy
)
GrantAssembly
(
GameAPI.Sandboxing.Messages
)
Message
(
GameAPI.Sandboxing
)
Sequential
(
GameAPI.BudgetBoy
)
D
Graphics
(
GameAPI.BudgetBoy
)
N
Sound
(
GameAPI.BudgetBoy
)
Animation
(
GameAPI.BudgetBoy
)
GraphicsBase< TGame, TImplementation >
(
GameAPI
)
Sprite
(
GameAPI.BudgetBoy
)
APIAssemblyNotFoundException
(
GameAPI
)
Debug
(
GameAPI
)
GraphicsInfoAttribute
(
GameAPI
)
NetMessage
(
GameAPI
)
Stage
(
GameAPI.BudgetBoy
)
AStarEdge< T >
(
GameAPI
)
Delay
(
GameAPI.BudgetBoy
)
H
P
Swatch
(
GameAPI.BudgetBoy
)
Audio
(
GameAPI.BudgetBoy
)
Demo
(
GameAPI
)
SwatchIndex
(
GameAPI.BudgetBoy
)
AudioBase< TGame, TImplementation >
(
GameAPI
)
E
Handshake
(
GameAPI.Sandboxing.Messages
)
Palette
(
GameAPI.BudgetBoy
)
T
AudioChannelBase
(
GameAPI
)
Highscore
(
GameAPI
)
PaletteBuilder
(
GameAPI.BudgetBoy
)
Awaitable
(
GameAPI.BudgetBoy
)
Ease
(
GameAPI
)
HighscoreSubmittedEventArgs
(
GameAPI
)
Parallel
(
GameAPI.BudgetBoy
)
Text
(
GameAPI.BudgetBoy
)
AwaitableEventArgs
(
GameAPI.BudgetBoy
)
EmptyResponse
(
GameAPI.Sandboxing.Messages
)
I
Peripheral
(
GameAPI
)
Tilemap
(
GameAPI.BudgetBoy
)
Axis
(
GameAPI
)
Entity
(
GameAPI.BudgetBoy
)
Peripheral< TGame, TProvider, TImplementation >
(
GameAPI
)
Tools
(
GameAPI
)
Axis2
(
GameAPI
)
Tools.EventDelegate< THandler >
(
GameAPI
)
IAudio
(
GameAPI
)
PeripheralImplementation
(
GameAPI.Internal
)
Transform
(
GameAPI
)
B
F
IControls
(
GameAPI
)
PlayAnimation
(
GameAPI.BudgetBoy
)
U
IFirmware
(
GameAPI
)
R
Button
(
GameAPI
)
Firmware
(
GameAPI.BudgetBoy
)
IGame
(
GameAPI
)
Until
(
GameAPI.BudgetBoy
)
C
FirmwareBase< TGame, TImplementation >
(
GameAPI
)
IGameInfo
(
GameAPI
)
RawImage
(
GameAPI.BudgetBoy
)
V
FrameStream
(
GameAPI
)
IGraphics
(
GameAPI
)
RectF
(
GameAPI
)
CloseConnection
(
GameAPI.Sandboxing.Messages
)
G
IGraphicsInfo
(
GameAPI
)
RectI
(
GameAPI
)
Vector2F
(
GameAPI
)
Color24
(
GameAPI
)
Image
(
GameAPI.BudgetBoy
)
Remotable
(
GameAPI.Sandboxing
)
Vector2I
(
GameAPI
)
CompilerException
(
GameAPI.Internal
)
Game
(
GameAPI.BudgetBoy
)
InternalProxy
(
GameAPI.Sandboxing
)
RemoteProxyManager
(
GameAPI.Sandboxing
)
W
Control
(
GameAPI
)
PublicKey.GameAPI
(
GameAPI.Internal
)
IPeripheralImplementation
(
GameAPI.Internal
)
ResourceManager
(
GameAPI
)
Controls
(
GameAPI.BudgetBoy
)
GameBase
(
GameAPI
)
IRemotable
(
GameAPI.Sandboxing
)
Resources
(
GameAPI
)
While
(
GameAPI.BudgetBoy
)
ControlsBase< TGame, TImplementation >
(
GameAPI
)
GameBase< TControls, TGraphics, TAudio, TFirmware >
(
GameAPI
)
IRenderable
(
GameAPI.BudgetBoy
)
S
Coroutine
(
GameAPI.BudgetBoy
)
GameInfoAttribute
(
GameAPI
)
IUpdatable
(
GameAPI.BudgetBoy
)
CoroutineCollection
(
GameAPI.BudgetBoy
)
GamePackageFormatException
(
GameAPI.Internal
)
M
Sandbox
(
GameAPI.Sandboxing
)
Mathf
(
GameAPI
)
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C
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D
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E
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F
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G
|
H
|
I
|
M
|
N
|
P
|
R
|
S
|
T
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U
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V
|
W
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