Structure representing the index of a Swatch in a Palette.
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static readonly SwatchIndex | Black = ReservedSwatches.Black |
| The index of a reserved swatch that is completely black. More...
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static readonly SwatchIndex | White = ReservedSwatches.White |
| The index of a reserved swatch that is completely white. More...
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static readonly SwatchIndex | Transparent = ReservedSwatches.Transparent |
| The index of a reserved swatch that is completely transparent. More...
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bool | IsReserved [get] |
| If true, this index points to a reserved swatch that cannot be overwritten. More...
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Structure representing the index of a Swatch in a Palette.
GameAPI.BudgetBoy.SwatchIndex.SwatchIndex |
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byte |
index | ) |
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inline |
GameAPI.BudgetBoy.SwatchIndex.SwatchIndex |
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Enum |
index | ) |
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inline |
static implicit GameAPI.BudgetBoy.SwatchIndex.operator byte |
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SwatchIndex |
index | ) |
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inlinestatic |
static implicit GameAPI.BudgetBoy.SwatchIndex.operator SwatchIndex |
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byte |
index | ) |
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inlinestatic |
static implicit GameAPI.BudgetBoy.SwatchIndex.operator SwatchIndex |
( |
Enum |
index | ) |
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inlinestatic |
readonly SwatchIndex GameAPI.BudgetBoy.SwatchIndex.Black = ReservedSwatches.Black |
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static |
The index of a reserved swatch that is completely black.
readonly SwatchIndex GameAPI.BudgetBoy.SwatchIndex.Transparent = ReservedSwatches.Transparent |
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static |
The index of a reserved swatch that is completely transparent.
readonly byte GameAPI.BudgetBoy.SwatchIndex.Value |
readonly SwatchIndex GameAPI.BudgetBoy.SwatchIndex.White = ReservedSwatches.White |
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static |
The index of a reserved swatch that is completely white.
bool GameAPI.BudgetBoy.SwatchIndex.IsReserved |
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get |
If true, this index points to a reserved swatch that cannot be overwritten.