Class containing methods related to accessing resources.
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T | Get< T > (string location) |
| Retrieves a resource of the specified type from the given location relative to your game's root directory. The location should not include the file's extension. More...
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IEnumerable< string > | FindAll< T > (bool recursive, string rootLocation=null) |
| Retrieves the locations of all resources of the given type within the directory specified by rootLocation . Can optionally recurse into subdirectories. Specify null for rootLocation to search from the game's root directory. More...
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static string[] | SplitLocation (string location) |
| Splits a location string by the path separating character '/'. Empty subpaths are ignored. More...
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Class containing methods related to accessing resources.
IEnumerable<string> GameAPI.Resources.FindAll< T > |
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bool |
recursive, |
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string |
rootLocation = null |
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) |
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inline |
Retrieves the locations of all resources of the given type within the directory specified by rootLocation . Can optionally recurse into subdirectories. Specify null
for rootLocation to search from the game's root directory.
- Template Parameters
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T | Type of the resources to find. |
- Parameters
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recursive | If true, subdirectories of the root location are searched too. |
rootLocation | Directory to search from. |
T GameAPI.Resources.Get< T > |
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string |
location | ) |
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inline |
Retrieves a resource of the specified type from the given location relative to your game's root directory. The location should not include the file's extension.
- Template Parameters
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T | Type of the resource to retrieve. |
- Parameters
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location | Path to the resource. |
static string [] GameAPI.Resources.SplitLocation |
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string |
location | ) |
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inlinestatic |
Splits a location string by the path separating character '/'. Empty subpaths are ignored.
- Parameters
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location | Location string to split. |