Arcade
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Interface for types that can be added to a Stage and automatically updated each frame. More...
Public Member Functions | |
void | Update (double dt) |
Called once per frame while the Stage containing this IUpdatable is active. More... | |
Interface for types that can be added to a Stage and automatically updated each frame.
void GameAPI.BudgetBoy.IUpdatable.Update | ( | double | dt | ) |
Called once per frame while the Stage containing this IUpdatable is active.
dt | Time since the previous Update() call, in seconds. |
Implemented in GameAPI.BudgetBoy.Entity.