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GameAPI.AudioChannelBase Class Reference
Inherited by GameAPI.AudioChannelProxy.
Protected Member Functions
void
Play
(double clipLength, float pitch, bool looping)
virtual void
OnStop
()
Member Function Documentation
virtual void GameAPI.AudioChannelBase.OnStop
(
)
inline
protected
virtual
void GameAPI.AudioChannelBase.Play
(
double
clipLength
,
float
pitch
,
bool
looping
)
inline
protected
GameAPI
AudioChannelBase
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