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GameAPI.AudioChannelBase Class Reference

Inherited by GameAPI.AudioChannelProxy.

Protected Member Functions

void Play (double clipLength, float pitch, bool looping)
 
virtual void OnStop ()
 

Member Function Documentation

virtual void GameAPI.AudioChannelBase.OnStop ( )
inlineprotectedvirtual
void GameAPI.AudioChannelBase.Play ( double  clipLength,
float  pitch,
bool  looping 
)
inlineprotected