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GameAPI.Sandboxing.InternalProxy Class Reference
Inheritance diagram for GameAPI.Sandboxing.InternalProxy:

Public Member Functions

void RegisterRemoteCallHandler< TMessage > (Action< TMessage > handler)
 
void RegisterRemoteCallHandler< TMessage > (Func< TMessage, Message > handler)
 
Guid GetProxyGuid (object obj)
 
void Dispose ()
 

Properties

Guid Guid [get]
 
bool IsLocal [get]
 
bool IsRemote [get]
 

Member Function Documentation

void GameAPI.Sandboxing.InternalProxy.Dispose ( )
inline
Guid GameAPI.Sandboxing.InternalProxy.GetProxyGuid ( object  obj)
inline
void GameAPI.Sandboxing.InternalProxy.RegisterRemoteCallHandler< TMessage > ( Action< TMessage >  handler)
inline
Type Constraints
TMessage :Message 
void GameAPI.Sandboxing.InternalProxy.RegisterRemoteCallHandler< TMessage > ( Func< TMessage, Message handler)
inline
Type Constraints
TMessage :Message 

Property Documentation

Guid GameAPI.Sandboxing.InternalProxy.Guid
get
bool GameAPI.Sandboxing.InternalProxy.IsLocal
get
bool GameAPI.Sandboxing.InternalProxy.IsRemote
get