Arcade
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Base class for controls hardware interfaces. More...
Protected Member Functions | |
override void | OnSerializeSetup (Stream stream) |
override void | OnSerializeFrame (Stream stream) |
override void | OnDeserializeFrame (Stream stream) |
virtual void | OnSetCursorVisibility () |
Button | AddButton (params string[] idents) |
Axis | AddAxis (params string[] idents) |
Axis2 | AddAxis2 (Axis x, Axis y) |
Axis2 | AddCursor (RectF range) |
override void | OnStartControlling () |
override void | OnStopControlling () |
override void | OnUpdateFrame (double dt) |
Protected Member Functions inherited from GameAPI.Peripheral< TGame, TProvider, TImplementation > | |
override void | OnInitialize () |
virtual void | OnAttachImplementation () |
Protected Member Functions inherited from GameAPI.Peripheral | |
void | ClearFrameWriter () |
virtual void | OnRegisterResourceTypes (ResourceManager library) |
virtual void | OnLoadResources (Resources volume) |
virtual void | OnReset () |
virtual void | OnDeserializeSetup (Stream stream) |
virtual void | OnCopyFrame (Stream stream) |
Properties | |
override bool | ShouldUpdate [get] |
bool | IsCursorVisible [get, set] |
Properties inherited from GameAPI.Peripheral< TGame, TProvider, TImplementation > | |
virtual bool | ShouldUpdate [get] |
Properties inherited from GameAPI.Peripheral | |
BinaryWriter | FrameWriter [get] |
Additional Inherited Members | |
Public Member Functions inherited from GameAPI.Peripheral< TGame, TProvider, TImplementation > | |
override void | Dispose () |
Base class for controls hardware interfaces.
TGame | : | GameBase | |
TImplementation | : | PeripheralImplementation<ControlsProvider> | |
TImplementation | : | new() |
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inlineprotected |
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inlineprotected |
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inlineprotectedvirtual |
Reimplemented from GameAPI.Peripheral.
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inlineprotectedvirtual |
Reimplemented from GameAPI.Peripheral.
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inlineprotectedvirtual |
Reimplemented from GameAPI.Peripheral.
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inlineprotectedvirtual |
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inlineprotectedvirtual |
Reimplemented from GameAPI.Peripheral.
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inlineprotectedvirtual |
Reimplemented from GameAPI.Peripheral.
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inlineprotectedvirtual |
Reimplemented from GameAPI.Peripheral.
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getset |
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getprotected |