- a -
- Add()
: GameAPI.BudgetBoy.PaletteBuilder
, GameAPI.BudgetBoy.Parallel
, GameAPI.BudgetBoy.Sequential
, GameAPI.Sandboxing.RemoteProxyManager
- Add3()
: GameAPI.BudgetBoy.PaletteBuilder
- Add4()
: GameAPI.BudgetBoy.PaletteBuilder
- Add< T >()
: GameAPI.BudgetBoy.Entity
, GameAPI.BudgetBoy.Stage
- AddAxis()
: GameAPI.ControlsBase< TGame, TImplementation >
- AddAxis2()
: GameAPI.ControlsBase< TGame, TImplementation >
- AddButton()
: GameAPI.ControlsBase< TGame, TImplementation >
- AddCursor()
: GameAPI.ControlsBase< TGame, TImplementation >
- AddFrame< TGraphics, TAudio >()
: GameAPI.Demo
- AddHighscore()
: GameAPI.FirmwareBase< TGame, TImplementation >
- AddHighscores()
: GameAPI.FirmwareBase< TGame, TImplementation >
- AddNESPalette()
: GameAPI.BudgetBoy.PaletteBuilder
- Advance()
: GameAPI.BudgetBoy.Animation
- Animation()
: GameAPI.BudgetBoy.Animation
- Assert()
: GameAPI.Debug
- AStar< T >()
: GameAPI.Tools
- Atan2()
: GameAPI.Mathf
- AttachToCabinet()
: GameAPI.IGame
- AwaitableEventArgs()
: GameAPI.BudgetBoy.AwaitableEventArgs