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All
Classes
Namespaces
Functions
Variables
Enumerations
Enumerator
Properties
Events
- a -
A :
GameAPI.BudgetBoy.Swatch
- b -
B :
GameAPI.BudgetBoy.Swatch
,
GameAPI.Color24
Black :
GameAPI.BudgetBoy.SwatchIndex
,
GameAPI.Color24
Bottom :
GameAPI.RectF
,
GameAPI.RectI
BudgetBoyString :
GameAPI.Internal.PublicKey.GameAPI
- c -
C :
GameAPI.BudgetBoy.Swatch
Ceiling :
GameAPI.Ease
Cost :
GameAPI.AStarEdge< T >
- d -
D :
GameAPI.BudgetBoy.Swatch
Dest :
GameAPI.AStarEdge< T >
- f -
Flags :
GameAPI.BudgetBoy.Swatch
Floor :
GameAPI.Ease
FullyTransparent :
GameAPI.BudgetBoy.Swatch
- g -
G :
GameAPI.Color24
- i -
Identity :
GameAPI.Transform
InOutSine :
GameAPI.Ease
InSine :
GameAPI.Ease
- l -
Left :
GameAPI.RectF
,
GameAPI.RectI
Linear :
GameAPI.Ease
- m -
MaxAudioEventsPerFrame :
GameAPI.Demo
MaximumDisplayHeight :
GameAPI.BudgetBoy.Graphics
MaximumDisplayWidth :
GameAPI.BudgetBoy.Graphics
MaximumUpdateRate :
GameAPI.BudgetBoy.Game
MinimumDisplayHeight :
GameAPI.BudgetBoy.Graphics
MinimumDisplayWidth :
GameAPI.BudgetBoy.Graphics
MinimumUpdateRate :
GameAPI.BudgetBoy.Game
- o -
OutSine :
GameAPI.Ease
- p -
PI :
GameAPI.Mathf
- r -
R :
GameAPI.Color24
RenderPayloadLimit :
GameAPI.BudgetBoy.Graphics
Right :
GameAPI.RectF
,
GameAPI.RectI
Round :
GameAPI.Ease
- s -
SavedStateSizeLimit :
GameAPI.GameBase
- t -
Top :
GameAPI.RectF
,
GameAPI.RectI
Transparent :
GameAPI.BudgetBoy.SwatchIndex
- u -
UnitSquare :
GameAPI.RectF
,
GameAPI.RectI
UnitSquareCentered :
GameAPI.RectF
UnitX :
GameAPI.Vector2F
,
GameAPI.Vector2I
UnitY :
GameAPI.Vector2F
,
GameAPI.Vector2I
- v -
Value :
GameAPI.BudgetBoy.SwatchIndex
- w -
White :
GameAPI.BudgetBoy.SwatchIndex
,
GameAPI.Color24
- x -
X :
GameAPI.Vector2F
,
GameAPI.Vector2I
- y -
Y :
GameAPI.Vector2F
,
GameAPI.Vector2I
- z -
Zero :
GameAPI.RectF
,
GameAPI.RectI
,
GameAPI.Vector2F
,
GameAPI.Vector2I
Generated by
1.8.8