Arcade
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This is the complete list of members for GameAPI.RectF, including all inherited members.
Area | GameAPI.RectF | |
Bottom | GameAPI.RectF | |
BottomLeft | GameAPI.RectF | |
BottomRight | GameAPI.RectF | |
Center | GameAPI.RectF | |
Equals(object obj) | GameAPI.RectF | inline |
Equals(RectI obj) | GameAPI.RectF | inline |
Equals(RectF obj) | GameAPI.RectF | inline |
GetBounds(params Vector2F[] points) | GameAPI.RectF | inlinestatic |
GetBounds(IEnumerable< Vector2F > points) | GameAPI.RectF | inlinestatic |
GetCorners() | GameAPI.RectF | inline |
GetCorners(Vector2F[] dest) | GameAPI.RectF | inline |
GetCorners(Transform transform) | GameAPI.RectF | inline |
GetCorners(Transform transform, Vector2F[] dest) | GameAPI.RectF | inline |
GetHashCode() | GameAPI.RectF | inline |
Height | GameAPI.RectF | |
Intersection(RectF other) | GameAPI.RectF | inline |
Intersects(RectF other) | GameAPI.RectF | inline |
Intersects(Vector2F vec) | GameAPI.RectF | inline |
IntersectsLine(Vector2F start, Vector2F end) | GameAPI.RectF | inline |
IntersectsLine(ref Vector2F start, ref Vector2F end) | GameAPI.RectF | inline |
IntersectsLine(Transform transform, Vector2F start, Vector2F end) | GameAPI.RectF | inline |
IntersectsLine(Transform transform, ref Vector2F start, ref Vector2F end) | GameAPI.RectF | inline |
Left | GameAPI.RectF | |
Map(Vector2F vec) | GameAPI.RectF | inline |
operator RectI(RectF bounds) | GameAPI.RectF | inlineexplicitstatic |
operator&(RectF a, RectF b) | GameAPI.RectF | inlinestatic |
operator*(RectF bounds, float scale) | GameAPI.RectF | inlinestatic |
operator*(RectF bounds, Vector2F scale) | GameAPI.RectF | inlinestatic |
operator+(RectF bounds, Vector2F offset) | GameAPI.RectF | inlinestatic |
operator-(RectF bounds, Vector2F offset) | GameAPI.RectF | inlinestatic |
operator/(RectF bounds, float scale) | GameAPI.RectF | inlinestatic |
operator/(RectF bounds, Vector2F scale) | GameAPI.RectF | inlinestatic |
operator|(RectF a, RectF b) | GameAPI.RectF | inlinestatic |
RectF(Vector2F origin, Vector2F size) | GameAPI.RectF | inline |
RectF(float left, float bottom, float right, float top) | GameAPI.RectF | inline |
Right | GameAPI.RectF | |
Size | GameAPI.RectF | |
Top | GameAPI.RectF | |
TopLeft | GameAPI.RectF | |
TopRight | GameAPI.RectF | |
ToString() | GameAPI.RectF | inline |
Touches(RectF other) | GameAPI.RectF | inline |
Touches(Vector2F vec) | GameAPI.RectF | inline |
TransformedBounds(Transform trans) | GameAPI.RectF | inline |
Union(RectF other) | GameAPI.RectF | inline |
UnitSquare | GameAPI.RectF | static |
UnitSquareCentered | GameAPI.RectF | static |
Width | GameAPI.RectF | |
Zero | GameAPI.RectF | static |