| AddHighscore(Highscore score) | GameAPI.FirmwareBase< TGame, TImplementation > | inline |
| AddHighscores(IEnumerable< Highscore > scores) | GameAPI.FirmwareBase< TGame, TImplementation > | inline |
| ClearFrameWriter() | GameAPI.Peripheral | inlineprotected |
| ClearHighscores() | GameAPI.FirmwareBase< TGame, TImplementation > | inline |
| DefaultHighscoreInitials | GameAPI.FirmwareBase< TGame, TImplementation > | |
| Dispose() | GameAPI.Peripheral< TGame, TProvider, TImplementation > | inlinevirtual |
| FirmwareBase() | GameAPI.FirmwareBase< TGame, TImplementation > | inlineprotected |
| FrameWriter | GameAPI.Peripheral | protected |
| GetHighscore(int index) | GameAPI.FirmwareBase< TGame, TImplementation > | inline |
| HighscoreCount | GameAPI.FirmwareBase< TGame, TImplementation > | |
| Highscores | GameAPI.FirmwareBase< TGame, TImplementation > | |
| IsNewHighscore(int score) | GameAPI.FirmwareBase< TGame, TImplementation > | inline |
| IsNewHighscore(Highscore score) | GameAPI.FirmwareBase< TGame, TImplementation > | inline |
| MaxHighscoreCount | GameAPI.FirmwareBase< TGame, TImplementation > | |
| OnAttachImplementation() | GameAPI.Peripheral< TGame, TProvider, TImplementation > | inlineprotectedvirtual |
| OnCopyFrame(Stream stream) | GameAPI.Peripheral | inlineprotectedvirtual |
| OnDeserializeFrame(Stream stream) | GameAPI.FirmwareBase< TGame, TImplementation > | inlineprotectedvirtual |
| OnDeserializeSetup(Stream stream) | GameAPI.Peripheral | inlineprotectedvirtual |
| OnInitialize() | GameAPI.Peripheral< TGame, TProvider, TImplementation > | inlineprotectedvirtual |
| OnLoadResources(Resources volume) | GameAPI.Peripheral | inlineprotectedvirtual |
| OnRegisterResourceTypes(ResourceManager library) | GameAPI.Peripheral | inlineprotectedvirtual |
| OnReset() | GameAPI.Peripheral | inlineprotectedvirtual |
| OnSerializeFrame(Stream stream) | GameAPI.FirmwareBase< TGame, TImplementation > | inlineprotectedvirtual |
| OnSerializeSetup(Stream stream) | GameAPI.Peripheral | inlineprotectedvirtual |
| OnStartControlling() | GameAPI.Peripheral | inlineprotectedvirtual |
| OnStopControlling() | GameAPI.Peripheral | inlineprotectedvirtual |
| OnUpdateFrame(double dt) | GameAPI.Peripheral | inlineprotectedvirtual |
| ReadMessages() | GameAPI.FirmwareBase< TGame, TImplementation > | inline |
| SendMessage(int port, Stream stream, int length, NetSendMethod sendMethod) | GameAPI.FirmwareBase< TGame, TImplementation > | inline |
| ShouldUpdate | GameAPI.Peripheral< TGame, TProvider, TImplementation > | protected |
| SubmitHighscore(Highscore score) | GameAPI.FirmwareBase< TGame, TImplementation > | inline |