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- a -
AllBytes :
GameAPI::BudgetBoy
AppDomainNetworkStream :
GameAPI::Sandboxing
AppDomainNetworkStreamUntrusted :
GameAPI::Sandboxing
AppDomainRemoting :
GameAPI::Sandboxing
AppDomainRemotingUntrusted :
GameAPI::Sandboxing
Assembly :
GameAPI
Axis :
GameAPI
- b -
Batch :
GameAPI::BudgetBoy
Black :
GameAPI::BudgetBoy
Button :
GameAPI
- c -
CharData :
GameAPI::BudgetBoy
ChildProcess :
GameAPI::Sandboxing
ChildProcessUntrusted :
GameAPI::Sandboxing
ClearScissor :
GameAPI::BudgetBoy
ClearTransform :
GameAPI::BudgetBoy
Compressed :
GameAPI
- d -
Default :
GameAPI::BudgetBoy
,
GameAPI
,
GameAPI::Sandboxing::Messages
Deprecated :
GameAPI::Internal
- f -
FlipX :
GameAPI::BudgetBoy
FlipY :
GameAPI::BudgetBoy
FullyTransparent :
GameAPI::BudgetBoy
- l -
Line :
GameAPI::BudgetBoy
- m -
Mp3 :
GameAPI::BudgetBoy
- n -
NeverTerminate :
GameAPI::BudgetBoy
None :
GameAPI::BudgetBoy
,
GameAPI::Sandboxing
- o -
Optional :
GameAPI::Internal
- p -
Point :
GameAPI::BudgetBoy
PopTransform :
GameAPI::BudgetBoy
Primitive :
GameAPI::BudgetBoy
- r -
Rect :
GameAPI::BudgetBoy
ReliableOrdered :
GameAPI
ReliableUnordered :
GameAPI
Required :
GameAPI::Internal
Rotation :
GameAPI::BudgetBoy
- s -
Scale :
GameAPI::BudgetBoy
Scissor :
GameAPI::BudgetBoy
Sprite :
GameAPI::BudgetBoy
SwapUV :
GameAPI::BudgetBoy
Swatch :
GameAPI::BudgetBoy
- t -
Text :
GameAPI::BudgetBoy
Thickness :
GameAPI::BudgetBoy
TileMap :
GameAPI::BudgetBoy
Transform :
GameAPI::BudgetBoy
TransparencyA :
GameAPI::BudgetBoy
TransparencyB :
GameAPI::BudgetBoy
TransparencyC :
GameAPI::BudgetBoy
TransparencyD :
GameAPI::BudgetBoy
Transparent :
GameAPI::BudgetBoy
- u -
UnreliableOrdered :
GameAPI
UnreliableUnordered :
GameAPI
UVDelta :
GameAPI::BudgetBoy
UVStart :
GameAPI::BudgetBoy
- w -
WaitForFirst :
GameAPI::BudgetBoy
Wav :
GameAPI::BudgetBoy
White :
GameAPI::BudgetBoy
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1.8.8