- s -
- SampleCount
: GameAPI.BudgetBoy.Sound
 
- SampleRate
: GameAPI.BudgetBoy.Sound
 
- Scissor
: GameAPI.BudgetBoy.Graphics
 
- Score
: GameAPI.Highscore
 
- Select
: GameAPI.BudgetBoy.Controls
 
- SendMethod
: GameAPI.NetMessage
 
- ShouldSerialize
: GameAPI.GraphicsBase< TGame, TImplementation >
 
- ShouldUpdate
: GameAPI.ControlsBase< TGame, TImplementation >
, GameAPI.Peripheral< TGame, TProvider, TImplementation >
 
- Size
: GameAPI.BudgetBoy.Image
, GameAPI.BudgetBoy.Sprite
, GameAPI.BudgetBoy.Text
, GameAPI.BudgetBoy.Tilemap
, GameAPI.GraphicsBase< TGame, TImplementation >
, GameAPI.RectF
, GameAPI.RectI
 
- Stage
: GameAPI.BudgetBoy.Entity
 
- Start
: GameAPI.BudgetBoy.Controls
 
- Stream
: GameAPI.NetMessage
 
- SwatchIndex
: GameAPI.BudgetBoy.Sprite